UBISOFT

In 2019, a few artists and myself were asked to create a visual language for UBISOFT as they wanted to explore the world of 3D Animation.

We decided to take inspiration from the video game culture, trying to use various techniques such as Pixel Art, LOD, Low Poly, in a way that would be both stylized and cohesive.A very challenging but fun exercise !

No specific projects were attached to these research, but it made sense to use UBISOFT's games as a base to make graphic experiments.
If you want more informations about these little experiments and can read French, here's an article : https://stories.ubisoft.com/article/jeu-video-serie-animation/

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